Systems That Have Been Displayed At the Club Meetings





The Atari 2600

The Granddaddy Of Home Game Systems, the 2600, Originally Dubed the VCS (Video Computer System) was the first to offer Interchangable Games using a single hardware design.



The Amiga

This was Commodore's answer to the 16 Bit Computer Era and one of the most powerful graphics and sound computers in it's day. it took 14 years for PC's to surpass this amazing line of computers.



The Commodore 64

The C64 was Released in 1982 as an answer to Atari 400/800 line of computers. This is regarded as the highest-selling single computer model of all time.



The Atari 8-Bit Line

Quite possibly the most powerful and longest lasting of the 8-bit computers. This Line of computers was sold from 1979 to 1992.



The KayPro II

The Kaypro II was the first computer released by Non-Linear Systems, in 1982. Non-Linear Systems was founded by Andy Kay in 1952, But they didn't make computers back then, they made digital multimeters. The KayPro II was a CP/M-based computer sold with an extensive software bundle which supplanted its competitors and quickly became one of the top selling personal computer lines of the early 1980s.



The Apple // Series

One of the first highly successful mass-produced microcomputer products and designed primarily by Steve Wozniak, The Apple // Computer was introduced in 1977 as a follow up to the Apple I, A limited-production bare circuit board computer for electronics hobbyists that pioneered many features that made
the Apple // a commercial success.



The Sega Master System

Succeeding the SG-1000, the Sega Master System was released in 1986 as a direct competitor to the Nintendo Entertainment System (NES) in the third generation of video game consoles. The Master System was constructed with hardware superior to that of the NES, but failed to overturn Nintendo's significant market share advantage in Japan and North America.



The ColecoVision

The ColecoVision was released in August 1982 and offered near-arcade-quality graphics and gaming style along with the means to expand the system's basic hardware. It was Released with a catalog of 12 launch titles, with an additional 10 games announced for 1982. Approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984.



The TI-994a

Introduced in 1979 and with as little as just a basic console and television the TI99/4a was a very functional computer. Programs could be loaded VIA a cassette recorder or a ROM cartridge. This computer ran on a 16 bit TMS-9900 CPU at 3MHZ, making it the first ever 16-bit single-chip microprocessor used on an early Eighties home-computer.



The Atari Jaguar

Released by Atari Corporation in 1993, The Jaguar was to be Atari's answer to the Sega Genesis, Super Nintendo Entertainment System, and the Panasonic 3DO, Although this was not the case due to its late release time and it ended up being in competition with the Sega Saturn and the PlayStation instead. It was marketed as the first 64-bit gaming system, but the Jaguar proved to be a commercial failure and the final nail in Atari's Coffin. It is a very capable system and is still a favorite of the homebrew game scene today.



The Nintendo Entertainment System

The Nintendo Entertainment System (NES) is an 8-bit home video game console that was developed by Nintendo. It was initially released in Japan as the Nintendo Family Computer in 1983, and was later released in North America during 1985. The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983. With the NES, Nintendo introduced a now-standard business model of licensing third-party developers, authorizing them to produce and distribute titles for Nintendo's platform and limiting the number of titles per year to avoid flooding the market with substandard titles being released just to ''make a quick buck'' (See Atari 2600 game development on wikipedia).



The Atari 5200

The Atari 5200 SuperSystem, commonly known as the Atari 5200, is a home video game console that was introduced in 1982 by Atari Inc. as a higher-end complementary console for the popular Atari 2600. The 5200 was created to compete with the Intellivision, but wound up more directly competing with the ColecoVision shortly after its release. Based on Atari Inc.'s existing 400/800 computers (the internal hardware was almost identical) The 5200 was a very strong system. Two major flaws led to the commercial failure of the 5200. The first was the controllers. They were Analog joysticks (Which was a good idea) that did not recenter (A very bad idea). The second flaw was not making the cartridge port compatable with the existing Cartridge library of games already available for the Atari 400/800 line of computers. This required developers to not only have to port games from their 400/800 releases (if they didn't want to just write them from scratch all over again), but they also had to rewrite the control routines for the new controllers.



The Sega Genesis

The Genesis is Sega's third console and the successor to the Master System. Sega first released the console in North America 1989. The Genesis hardware was adapted from Sega's System 16 arcade board, centered on a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor. The system was sold from 1989 to 1997 and boasts a library of over 900 Titles. It achieved considerable success in North America and in Europe, capturing the majority of the 16-bit market share. Contributing to its success were its library of arcade game ports, the popularity of the Genesis-exclusive Sonic the Hedgehog series, several popular sports game franchises, and aggressive youth marketing that positioned the system as the cool console for adolescents. (Remember The ''SEGA!!!'' Comercials?)



Vectrex

Vectrex is a vector display-based home video game console that was developed by Western Technologies/Smith Engineering. It was licensed and distributed first by General Consumer Electronics (GCE), and then by Milton Bradley after their purchase of GCE. It was released in November 1982 at a retail price of $199. As Milton Bradley took over international marketing the price dropped to $150 and then $100 shortly before the video game crash of 1983. By early 1984 The system had been discontinued. Unlike other non-portable video game consoles, which connected to televisions and rendered raster graphics, the Vectrex has an integrated vector monitor which displays vector graphics. Vectrex used a monochrome screen and plastic screen overlays to simulate color and various static graphics and decorations. At the time, many of the most popular arcade games used vector displays, and through a licensing deal with Cinematronics, GCE was able to produce high-quality versions of arcade games such as Space Wars and Armor Attack.



Macintosh Plus

Macintosh Plus is the third model in the Macintosh computer line. It was introduced on January 16th 1986, two years after the original Macintosh and a little more than a year after the Macintosh 512K. With a price tag of US$2599, it was an evolutionary improvement over the 512K. It shipped with 1 MB of RAM standard, expandable to 4 MB, and an external SCSI peripheral bus, among smaller improvements. It originally had the same generally beige-colored case as the original Macintosh, but in 1987 the case color was changed to the long-lived, warm gray "Platinum" color. It is the earliest Macintosh model able to run System 7 OS.



More To Come







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